Bork - Spectral Onset & Classification System

bork~ is a unified system for percussive onset detection and sound classification. It features spectral analysis of sounds to discriminate onsets and classification according to a template.

Bork provides a complete workflow for interactive audio applications: - Prototype & Analyze in Max/MSP using the bork~ object - Deploy & Run in Unreal Engine using the Bork Node - Share Templates via portable template files

The bork~ external provides spectral onset detection and template matching capabilities within Max/MSP and Pure Data

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Chugins Library for ChucK

dmj introduces a new library designed for ChucK, a strongly-timed audio programming language used for real-time sound synthesis and music creation. This library aims to enhance the functionality and extend the capabilities of ChucK by providing additional Unit Generators (UGens) and utilities.1

The dmj's chugins library, is currently in development and offers a collection of custom UGens that expand ChucK's audio processing and control capabilities. These Chugins are designed to be easily integrated into existing ChucK workflows for the Mac.

The library currently includes the following Chugins:

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dmj Library for Pure Data

dmj introduces a new library designed for Pure Data, a visual programming language widely used for audio and multimedia applications. This library aims to enhance the functionality and ease of use for artists working within the Pure Data environment. It provides a collection of objects that facilitate data manipulation and processing tasks, making it easier to create interactive audiovisual projects. These small library is in development and built with a focus on modularity and flexibility, allowing users to integrate it seamlessly into their existing Pure Data patches. It is somewhat documented with help patches and examples, and is intended to be a valuable resource for both beginners and experienced users looking to expand their creative possibilities in Pure Data.

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Other Tools

A selection of programs and tools. In electroacoustic music, technê — the knowledge embedded in making — is inseparable from the practice itself. Some of these tools are musical instruments by another name; others are just useful things that didn't exist yet.

A custom midi controller using an old Arduino Uno and custom circuit boards for the panels. I updated my midicc range external for PD to be able to select a channel.

A head tracking system for virtual sound using a mobile device and a coin cell powered IMU. The sensor easily attaches to standard headphones with a 3D printed accessory. Multiple devices can be connected together.

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